The Protection measures the defensive capability of a character.
Armor Points are the primary protection of a character, they absorb 80% of the damage as long as they remain.The AP is unaffected by Melee Attacks and won't reduce any damage taken from them.
Types of Special ProtectionEdit
- Melee Protection: Reduces melee damage.
- Explosive Protection: Reduces damage from all explosives.
- Rapid Fire Protection: Reduces damage by a defined ammount.
- One Shot Protection: Completely absorbs the damage from one shot.
- Blinding Protection: Reduces the blinding time from Flash Grenades.