The Protection measures the defensive capability of a character.

Armor PointsEdit

Armor Points are the primary protection of a character, they absorb 80% of the damage as long as they remain.The AP is unaffected by Melee Attacks and won't reduce any damage taken from them.

Types of Special ProtectionEdit

  • Melee Protection: Reduces melee damage.
  • Explosive Protection: Reduces damage from all explosives.
  • Rapid Fire Protection: Reduces damage by a defined ammount.
  • One Shot Protection: Completely absorbs the damage from one shot.
  • Blinding Protection: Reduces the blinding time from Flash Grenades.

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